55500
Flash
- Objects
- 3 balls
- Period
- 5
- Max
- 5
- Difficulty
- Intermediate
- 5
- High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
- 5
- High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
- 5
- High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
- 0
- Gap. An empty beat — the hand has nothing to throw and stays open.
- 0
- Gap. An empty beat — the hand has nothing to throw and stays open.
1×
4.2/s
52%
Tempo sets how high the throws go. Dwell is how long a ball rests in the hand.
All three balls thrown high in quick succession, leaving both hands empty for two beats. The standard test that your throws are even.
Practice tips
- Clap once while all three are in the air — it proves the hands really are empty.
Similar
Shares structure or feel with this one.
Easier
Lower difficulty, if this is a stretch.
Try next
A step up once this is solid.